With all of this weird shit, I decided to start another test new game as I had installed and updated multiple mods since making the one I had been using. I also noticed that JSawyer Ultimate was only partially working the "installed" message would appear in the top left, but there were no Expired Stimpacks in the house and I would still receive the Courier's Stash items at least upon receiving the Pip-Boy (the messages confirming that I got the Courier's Stash items never appeared, which they indeed shouldn't with JSawyer, but I also shouldn't then get the items!). For some reason, disabling and reenabling Starting Gear Overhaul seemed to help this - I have no idea why. During a test run through Doc Mitchell's house the game would crash following the hardcore mode choice. ![]() As the title says, I've been doing some work on my load order for a playthrough I'm planning on doing soon.
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